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Why I'm Very Skeptical of Genius

Gosh, I like the Wall Street Journal a lot. I like this piece, too -

No You Can't: "Is genius a simple matter of hard work? Not a chance"

I like the whole piece, except I disagree with the conclusions.

You'd need a certain baseline to be able to do the kind of work or craft you want to do. Enough to understand the discipline. But that's not such a high bar.

If you can understand the discipline, then, is it possible to make incremental progress every single week? Could you tighten your fundamentals, study related disciplines for synergy and crossover, and experiment on the hardest problems every single week?

Metal Gear Rising: Revengeance Second Impression (I'm back^_^)

On The Rocky Road To Nihon

It's been quite a while, hasn't it?

2 weeks since the last post. Oh well, I'm not going to make any excuses, let's just go straight to the point, which is "Metal Gear Rising: Revengeance".

I'm a subscriber to PS+, and I gotta admit, it's a lot more comfortable than going to a shop and buying a game. And It's also quite a deal, minding the fact that I wasn't so keen on the actual/last generation of consoles. Well, we do get a lot of good games every month, and by being a Vita owner too, I get +even more shit to play. But I digress. The new spin-off to the one of my favourite game series is a really, and I mean a really great game. It's made by Platinum Games, the creators of Bayonetta and many other great titles, and it does deliver a giant dose of adrenaline. If I was to explain that game in one sentence, it would be "Holy, fucking, shit.". This game is the definition of cheesy, comic book and internet awesome. We have everything here. Cyborg Ninja Warriors, Giant Robots, Swords, Epic Bosses and a security guard otaku. The graphics? Top Notch. I was amazed, that PS3 can pull something like that off. It was running mostly in 60 FPS, I experienced slowdowns in really intense moments (And I mean Intense to the power of intense) and I had a script freeze that forced me to do a Boss Battle once again, but these things didn't ruin the experience for me.

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