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The "I wonder what the next business craze is" game

Everyone is going crazy for social stuff online. I think it's really good stuff, and there's lots of room to grow in it, and there'll be more successes and more adoption of current stuff.

However, I think the real winners are building something entirely differently right now. They're building for whatever gets hot after social.

Normally if you read an article like this, they'd make some predictions, most of which would turn out to be wrong. I won't do that. Instead, I'll point you to one of the more interesting industries to look at for this sort of thing - mobile phones.

Phones were interesting for me because I was traveling a lot, and I got to see the sort of phones that were popular in Japan when the Motorola Razr was the hottest phone in the United States.

The Japanese phones were three times larger and much clunkier, but had a lot of features. The Razr was stripped down - it did calls, texts, and that's pretty much it. And it had bad battery life.

Video Games and 3 Things I Learned Playing Them

On Ideas in the Making

I used to play a ton of video games. Not like “a lot”of video games, I’m talking a shit ton of video games. Most of the times I played RPGs, (role-playing games, or games where you level up your character and otherwise make choices about their “development”) some, but not many, RTS’s (real time strategy, games where everything happens in real time and actions have to be constantly inputted and strategies revised on the fly. Command and Conquer anyone?) and a handful of just action/adventure games.

Note: This post is divided into two sections, first my story regarding video games and then what I learned from them, feel free to skip.

First I want to break some misconceptions about video games and gamers in general. For one they aren’t all fat, nerdy and awkward. In fact some of the coolest, chillest people I know play video games. A lot of them just do it to relax and escape, others just love to pour hours upon hours watching their characters advance. Some are “achievement whores” or gamers that spend all their time chasing numbers. Some are min-maxers, or people who through excel spreadsheets, repetitive testing and brainstorming determine what the “most effective” way to play the game is (something usually the developers only know unless they divulge a lot of information). Regardless in all these sub types I’ve met tons of people who are genuinely cool, laid-back individuals.

In almost all games I’ve played of every genre I’ve met people interested in different facets of the game. Some people like to focus more on the economy of the game and the ways the markets work. Some spend hours trying to make their character perfect, detailing every relevant piece of information and plugging it into various spreadsheets. Some focus almost solely on player-versus-player aspects and spend their time practicing in teams in order to outcompete. There is something for everybody.

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