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Territory Generation

On Gorilla Tactics

Here is the first video of Territory Generation! So I've showed off the World Generator before, and now the Territory generator. What's the difference, you say? Well Phil (Your name is now Phil) the World Map is like a... uh... map of the world, where the Territory map is more like a map of a city, or your local town. The Territory map is where you play the game, so to speak. Command your monks (or try to), and face down horrible enemies (or run away).

Each territory is generated based on its biome type, and the biome types of the territories that surround it on the world map. A random pattern is then chosen for each biome type, and it is placed on the territory. For patterns I mean stuff like "Circle" or "Semi circle" or "small groupings of islands", etc.

I'll have more to show off soon, once we get the water color washes implemented and some actual trees and objects and what not put in.

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