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Finish and Thus Don't Duplicate

Want to hear one of the strangest things I've found by time tracking?

Often, a really big and important task will only take 20 minutes of time to do when I sit down to get it done.

The thing is, it's not really 20 minutes. It's 20 minutes of action, after already spending three hours thinking about it over the course of a few days.

But it dawns on me - the hardest part of many hazy tasks is figuring out what to do. Almost any time we look at a hard task, our mind runs through the quick options and makes a decision.

A lot of times, we leave things alone if there's no great action to take. But, that means we're probably duplicating the thinking part of the effort many, many times.

Maker / Manager Schedule and how to choose tasks for the day

On Lawrence He

Choosing tasks for the day is somewhat of an overwhelming process. With so many opportunities and so many things we can be doing, how do we make the most of our limited willpower? In this post I'm going to cover some familiar productivity concepts, introduce new concepts, and show you how I'm applying these concepts to make my workday easier.

The concepts: Popular concepts you've either heard to not heard of, but have already been written about:

1. Maker Schedule vs. Manager Schedule - http://paulgraham.com/makersschedule.html

2. Design vs. Marching - http://sebastianmarshall.com/staying-with-it-design-vs-marching-lead-vs-lag-process-vs-outcome-trend-upwards-vs-hohw

3. GTD vs. Deep work - http://calnewport.com/blog/2012/12/21/getting-unremarkable-things-done-the-problem-with-david-allens-universalism/

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